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Sunday Feb 07, 2010
 
 
 

Do you support LAN play on consoles or PC? Do you support dedicated servers?

Short answer, no and no. There is forever a fixed total of time for the development of a brave. Bringing Multiplayer to BioShock was a daunting charge between the tech (there was no multiplayer provision in the codebase from the first match) and the expectations of the commune. Either you try to do everything and so nothing feels planed or you focus your pains to do a smaller number of effects actually well like an accessible online experience. We chose to squander the time we had created a frozen ready foundation and unfortunately that did not enter LAN play or keen servers.