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Today

 
 
 
 
 
 
 
 
Tuesday Aug 05, 2008
 

Rain Drop Made Easy

Create a Sphere an adjust the size to 25 m



Next Option click the
"TAPER" Deformer.  Adjust the size to it is 50 m on the X/Y/Z
and move it half way down to the top of the box is in the middle of out
sphere. Now give it a strength of 45%.



Create an
Emitter



Rotate it so that the
particles are pointing down, and scale it 500 m on the
X.



Now drag your circle
object so it is a child on the "Emitter" Object. Then with the emitter
object selected, look at your "ATTRIBUTES window and click on "SHOW
OBJECTS". This will let you see your rain drop being
emitted.



If you want to have a little more
fun with this. Duplicate your circle object, and scale it in size. Some
tweeks to your taper object may need to be adjusted. Yet this gives us
a more random feel to the rain being emitted!




PART 2
adding some texture

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