The 'film look' is a Crock, Shallow depth-of-field is Banal and Rack focus is Lazy. Would all you indie filmmakers please Get Over It..!
Allow me to be deliberately provocative...
How a Movie looks is a very important thing. The visual aesthetics of a movie profoundly shape the experience of watching it. Few would argue with this position.
Aesthetics, by definition, is the study of ways of seeing and of perceiving. When we consider the aesthetics of cinema we are considering how a movie looks and is perceived. To the filmmaker - concerned with making, building, constructing a film rather than just experiencing it - aesthetics are tangibly the techniques they employ to depict the world of their cinematic creation.
So far, this is all pretty obvious and straight forward. But something we must consider is this idea of 'Technique' and the choices at the filmmaker's disposal - What are they? How are they used? What do they mean?
Any visual technique used by a filmmaker is simply a tool leveraged for an aesthetic story-telling purpose. Quick-cutting or long-takes, close-ups or wide shots, colour or black and white, dollys or pans, so on and so on... The effectiveness, impact and worth of any given technique a filmmaker employs is derived from its suitability to the context of the film. In simple terms, does the technique match the story?
Filmmaking is above all else a process of problem solving and the techniques employed are simply the solution to those problems - be they narrative, emotive, technical or creative. For example;
PROBLEM - The audience need to feel a part of the action, that they share the danger the characters face.
SOLUTION - Shoot hand-held and shaky, ducking and weaving the camera with the action
All this seems well and good and leaves open infinite possibilities for creative aesthetic solutions. Great films are made when directors find innovative, fresh and exciting aesthetics to solve creative problems.
But if we except this premise then we must face up to a distinct problem. If a single aesthetic choice becomes so dominant and common and ubiquitous across all genre's of filmmaking, regardless of the creative problems posed by individual films, then it ceases to be grounded technique - it becomes stale, meaningless, banal, a default position rather than a creative choice.
In the 21st century I would attest that Shallow Focus and Rack Focus aesthetics have lost all meaning as useful creative problem solving techniques and instead have become banal, unimaginative staples of cinema. And it prompts us to ask loudly.... "What the hell happened to Deep Focus?"

Let me step back a bit from this verbose statement and provide some clarity on the trajectory that leads me to this point. In the early days of cinema film stocks were slow and so apertures had to be wide open in the hope of obtaining decent exposure. With wide open apertures you get very shallow depth of field - a short stretch of space where the subject is in focus that renders anything in the fore or back ground blurred.
In the 40's companies such as Kodak and Agfa developed better chemical processes and faster film stocks. With faster film stocks apertures dont need to open so wide for exposure and thus depth of field can be extended. Deep-Focus cinema was born; an image aesthetic where subjects at varying focal-lengths from the camera can be equally sharp; both foreground and background in focus. Cinema changed dramatically as a new set of problem solving aesthetic techniques were opened up for filmmakers; new opportunities and possibilities for how a film could look. Shallow Focus and its offspring Rack Focus (where the lens is manipulated in-shot to shift focus from one subject to another) became not the staple of how films looked and worked visually but rather options of choice that a filmmaker may chose to use, or not use, depending on the needs and context of the film.

Orson Welles' Citizen Kane, and the superb camera work of Gregg Toland, stands as a penultimate example of the power of deep-focus and spawned the host of new thinking about cinema aesthetics that was embodied by the French New Wave and scholarly journals such as Cahiers du Cinema.

But the cinematic party of aesthetic choice, possibility and variety seemed to be cut short as deep-focus became the victim of the Video and Digital Revolutions.
Let me explain...
Video technology - the ability to capture a moving image electronically rather than chemically - came along in the 70's and 80's. For the most part such technology was seen as having a great many benefits but one of them was Not visual fidelity. The technology still had many years to go (and an evolution from analogue to digital) before it may be considered visually equal. The simplistic result of this was that Video Cameras at this time were made, in large part, not to directly compete with film cameras for conservatively traditional cinema roles but to serve different purposes. As such they were largely small cameras with small sensors. There is of course a direct mathematical correlation between the size of the sensor (the imaging plane) and the depth of field rendered. Small sensor = deep depth of field. Large sensor = shallow depth of field. Video technology, by nature of both its technological limitations and cultural position within media industry contexts, was innately deep-focus.
What must remembered about cinema aesthetics is that they are deeply connected to cultural responses. Take for example the modern age of mobile phones and mass popular YouTube uploading. We have become so used to seeing nightly TV news filled with amateur footage that is shaky, pixelated and out of focus depicting immediate and current events in a veritae style that there is a prevailing cultural construct that directly associates such Shaky / Out of focus / Pixelated images with 'Truth' and 'Actuality'. It's for this reason that modern TV news proactively requests amateur footage from its viewers despite it being only a few years ago that airing such footage would have been considered beneath 'Broadcast Quality Standards'. Similarly TV networks the world over have been known to compress and deliberately degrade images of natural disasters and war zones in order to make it seem more 'authentic'.
This same cultural construct response was forced upon deep focus by the video revolution of the 70's and 80's. What was ingrained into the popular visual language was that 'deep focus' equated to video and so, in the minds of viewers, primarily to documentary, news reporting, amateur footage, cheap production and pornography. Conversely that 'shallow focus' equated to 'film' and high budget, narrative cinema, high-art.
This shift in the popular cultural 'reading' of moving image aesthetics and the separation of High and Low cinematic art on the basis of Deep or Shallow focus has been a blight and a curse on filmmaking ever since.
In the digital age, amid the famed 'digital revolution', we at last moved towards a parity of visual fidelity between celluloid and digital but have been simultaneously afflicted with a prevailing bogus desire to constrict the aesthetics of digital to the legacy hang-ups of film.
Sadly the prime concern of digital indie filmmakers over the past decade has not been the new aesthetic possibilities afforded them by digital technologies but rather an almost singular focus on the cost saving and pragmatic elements of digital. As such, the much lauded desire of digital filmmaking has been to, on one hand, shoot cheap but, on the other, have it look like 'Film'.
Now, despite the thousands of website articles, posts, forum treatises and essays dedicated to the mission of how to get the 'Film Look' it is arguable that a useful definition with any clarity on exactly what constitutes the 'Film look' is near impossible to come by. Frame Rate, Progressive scan, Grain, Flicker, Weave, Dynamic Range, Gamma curve - these are all the traits often cited as the 'film look' but together they constitute such a broad palette of hazy and in-tangible possibilities that distilling them into a particular set of aesthetic traits is a highly ephemeral process.
May I suggest this.... The ?film look? is bullshit; a product of marketing representation and the digestible distillation of an association with a particular mode of viewing. The 'film look' is a cultural rather than aesthetic understanding; one drawn from our legacy of personal cinematic experiences in the movie theatre watching a projected image - Nostalgia not Aesthetics.. Thus, when it comes to making 'films' in the digital age for ourselves our base instincts are to want our films to evoke those same nostalgic memory associations we have with celluloid. This we translate as the aesthetic of film, the 'film look', but in truth it's much more about cultural and personal association.
Through all this, the ramifications of this for digital indie filmmakers have been profound. In working with Digital Video but desiring a 'film look' - that is near impossible to quantify - their efforts were skewed and corrupted. For so many digital indie filmmakers over the past 15 years their functional definition of the 'film look' was primarily whatever aesthetic characteristics were the opposite of what was innate to small-format video. Most specifically Shallow Focus.
Because deep-focus is the default position of many small format digital cameras, owing largely to small sensors as imaging planes, the prevailing aesthetic desire of indie filmmakers was to invest their films with the opposite - to enforce shallow-focus as a way of connecting with a popular culture mindset that connects Shallow Focus with 'high-budget cinema' and Deep Focus with 'low-budget' video.
As a result we have a whole generation of filmmakers who measure their aesthetic mark by how shallow their focus can be and how often they can Rack-Focus their shots. They are a generation who have been obsessed with rack-focusing rather than staging to move the viewer around the cinematic space; using the camera lens to depict space in flat 2D planes rather than a 3-diemnsion staging of space itself.
We've spent so much of the digital revolution fussing over how to make digital look like film that we've neglected the subtle art of arranging space itself, forgotten how to focus the eye Spatially rather than the far more clumsy and overt mechanics of doing it Optically. Most importantly we've forgotten that the viewer is a sentient and intelligent being, more than capable of deciphering, analyzing, speculating on and articulating the visual information they take in.
Let me offer a verbose rebuke of Shallow Focus and Rack-Focus by way of being provocative.
Shallow focus and Rack-Focus is lazy. A ham-fisted and overtly slothful technique with little impetus other than to lead your viewer around by the nose, to force them to look exactly where you want them to look, when you want them to look there. As a tool, like all other cinematic tools at the filmmakers disposal, it can and may be very useful. But as a staple and default way to depict moving images it is as articulate as a house brick.
Shallow focus and Rack Focus is the cinema equivalent of spoon-feeding the audience one small digestible and banal visual morsel at a time. Handing to them a deliberately unsophisticated and unchallenging image platter. It is the camera equivalent of writing only in capital letters and short sentences for fear your reader/viewer may not understand precisely and exactly what you want them to understand. "Look here", "see this", "turn now" - no distractions, no surprises, no accidentals, no confusion, no uncertainty, just the domineering dictation of a moving-image experience on pre-determined flat 2-dimensional planes. This is the essential internal logic of Shallow-Focus/Rack-Focus cinematography which, by nature of it's elimination through blur of any distractions outside of a singular focus, is an acutely dictatorial aesthetic. An aesthetic that leaves nothing to the viewers analytical mind and doesn't engage the viewer in a more complex visual contract. Rack-Focus refuses to allow the viewer to decipher and assemble meanings for themselves and is a condescending and patronizing way present a cinematic image.
That said, the problem is not Shallow and Rack Focus unto themselves as techniques but rather that they are not seen and used as deft Tools and problem solving Options. Rather they act as blithe and banal default methods fueled by a misguided desire for an association with nostalgic 'high-art'.
Utilizing deeper focus allows for a complex play of light, space, distance, obstacles and subjects. The arrangement of the framed contents becomes paramount, the subjects proportions and relationships to each other the prime creative device. The construction of a cinematic space that is detailed and nuanced becomes the main canvas of the filmmaker. Shallow focus eliminates and takes these options away, it dissolves a great deal of the problem-solving and decision making process that is the art of the Director. In shallow focus the Director is not demanded to solve problems of space, is not compelled to ask questions of arrangement and position, is relieved of the requirement to convey proximity and relationships.

A post such as this may be very confronting for some indie filmmakers who have dedicated so much of their time to extolling the virtues of shallow depth-of-field and to toiling in their colour-grading system to mimic film-stock emulsion and gamma curves. But for those more enlightened readers who feel compelled to think outside of banal convention and consider how else things might be done, I encourage you to read David Bordwells superb book '
Figures Traced Light' which explores in exquisite detail the lost art of Cinematic Staging and Deep-Focus.

Likewise the two links below present some interesting reading in regard to the contentious history of deep-focus and its connection to movements such as the New Wave and the idea of 'reality'.
Do filmmakers deserve the last word? David Brodwell
Sharpening Deep Focus, by Joe Heumann and Charles H. Harpole
Posted at 12:00AM Sep 21, 2009
by Mike Jones in industry comment |
There's always going to be some technique that everybody seems to copy.
What was it that made you so frustrated about it right this moment?
Posted by Kate on September 21, 2009 at 01:19 AM EST #
Posted by Sam Midwood on September 22, 2009 at 01:11 AM EST #
I must say, I agree with Kate. While techniques do get over-used, I don't believe that swinging to the opposite extreme will improve matters. Rather, what we need to see is more moderation in using these techniques. Rack focus forces the audience to perceive a scene much differently than they would had the same scene been shot in deep focus. Rather than calling on indies to do away with it entirely, I feel we should make sure everyone knows WHY such techniques are used. Inexperienced filmmakers may use them because they "look cool". If they understood that there were other options open to them, perhaps they would find other ways of shooting that served the emotion and story better.
Posted by Michelle on September 22, 2009 at 03:34 AM EST #
I was an early adopter of 35mm adaptors for DV myself, but only because they could allow me the OPTION of shallow focus when I wanted it. Just another tool in the drawer. The emphasis should be placed on composition and lighting, not on shallow focus and color correction--but then again, the former are not quick and easy solutions, thus not perhaps as "sexy".
Posted by Charles Papert on September 22, 2009 at 03:42 AM EST #
Posted by Erik on September 22, 2009 at 03:43 AM EST #
Posted by Larry Czach on September 22, 2009 at 03:56 AM EST #
Deep focus allows the eye to do its job, the viewer to wander the scene, to decide (consciously or subconsciously) what is seen and not seen, and in what degree of detail.
The world around us in rendered in sharp detail, the eye is the lens. A scene shot in deep focus will never be seen in deep focus, especially on a big screen. I think it is time to quit dogging video as a medium and embrace its unique viewpoint as a blessing to the future of filmaking.
The fusion of these mediums, techniques and looks cannot happen as long as one is percieved as inferior instead of different.
Ron James
Posted by Ron James on September 22, 2009 at 04:04 AM EST #
Posted by Tim on September 22, 2009 at 04:21 AM EST #
Posted by Chadfish on September 22, 2009 at 04:22 AM EST #
But people also don't like change. I'm assuming the author of this article has been in the industry for some time and seen many changes in technology and styles of story telling. But because demand and the industry has changed in a direction you don't like doesn't mean that you should tell everyone else they are wrong.
I do agree with him though that there are many videos out there using shooting techniques that are at times lazy, sloppy, or unnecessary other than "we can, so why not", or come from the result of lack of planning. (And that is a completely different article in itself, how the planning stages of media production has changed or gone away!!) But with the invention of dirt cheap video cameras and editing software, paired with YouTube and other similar conventions, came a whole wave of people that think they can make "movies". These often times lack a story, knowledge of how to tell a story via a visual media, quality, technique, etc. But since these have come out in huge droves, I think it starts to muddle our view point of how media is being produced in modern day. It also makes it more difficult for people like us who understand how to use media production conventions correctly to get our work seen.
We are in a very unique stage of the history of media production. Technology has changed again, prices are all over the board, work-flows are changing, people with no knowledge/background are getting jobs on low bids and the clients don't care, and the economy is crashing. To make it worse, people are slapping the letters "HD" on everything that could potentially play video despite the fact that it will never display video in HD. Do people forget what HD really is? Are you trying to tell me that YouTube is streaming 1920x1080 video to me via the internet seamlessly and without any compression? Heck, most cable companies can't figure that out over their dedicated coax lines! But it's ok, my Zune will now show me HD on it's 4" screen...
Times they are a changing. It's all about how you ride the wave.
Posted by Brian Prom on September 22, 2009 at 04:43 AM EST #
Great article.
Thanks for the refresher on those older film stocks and there need for footcandles. I sure do miss a DP only on set instead of the now big budgeted films using DP/Operators. DP's seem to loose the time it takes to create well;l instead of the need for limited time for budgeted speed.
Posted by Mark I. Scott on September 22, 2009 at 04:50 AM EST #
I agree with you about 1/2 way. I'm experimenting with some Max Headroom style shit right now. I'll leaving a flaming bag of excrement on your door when I'm done and lovingly capture the results with a 1200mm equipped Phantom to help you further prove your point.
Posted by Dr Strangelove on September 22, 2009 at 05:02 AM EST #
Posted by Sean on September 22, 2009 at 05:04 AM EST #
Posted by reubal on September 22, 2009 at 08:58 AM EST #
Posted by Jack Beckett on September 22, 2009 at 09:17 AM EST #
I strongly agree that rack focus is a cheap trick that is too "camera conscious" for my liking. I can only think of one instance where I've used a rack in a final cut and that was because the AC followed an unexpected move by one of the actors. The shot looked great and I went with it.
Staging in shallow focus is certainly more challenging, but for my personal aesthetic, I feel it is worth it.
I don't want to rain on your excellent ideas. I just wanted to point out that there are no concrete rules for film making. There is a place for all techniques and styles.
Posted by Lou Pappas on September 22, 2009 at 03:09 PM EST #
Posted by Craig on September 29, 2009 at 04:40 PM EST #
Posted by Hans De Vries on October 01, 2009 at 06:18 PM EST #
In fact I have already written on this exact topic. What had bothered me a great deal with many of students films (and professional films for that matter) is a whole lot of 'camera movement for camera movements sake'. Not nearly enough consideration on WHY to move or indeed a deeper consideration of the aesthetic and narrative impact of camera movement.
So In my own small way of dealing with this issue, I set about writing a kind of taxonomy and paradigm for the Moving camera to create a scaffolding and structure by which filmmakers could think through more clearly the implications of their camera movement.
It's called 'Camera in Motion' and you can read it on my website
http://mikejonesnet.squarespace.com/camera-in-motion/
cheers
Mike
Posted by Mike Jones on October 01, 2009 at 07:59 PM EST #
Posted by Bazin on October 01, 2009 at 10:32 PM EST #
A short piece I wrote about Bazin and his - in my view - dysfunctional perspective on cinema technology can be read on my website
http://mikejonesnet.squarespace.com/mise-en-scene-as-technology/
Thanks for stopping by
Mike
Posted by Mike Jones on October 01, 2009 at 11:56 PM EST #
Posted by Tom Schwedler on October 02, 2009 at 02:09 AM EST #
So my using CK in the pejorative 'penultimate' was exactly to imply it as "second to last", in the sense that despite it's celebrated status, its techniques remained (and remain) under-exploited, under-used and little understood.
Thanks for taking the time to make a half-baked comment.
Mike
Posted by Mike Jones on October 02, 2009 at 08:04 AM EST #
Then I read this
http://provideocoalition.com/index.php/mcurtis/story/fantasticfest_panels_sean_fairburn_on_shooting_3d/
And it seems that the 3D revolution that's coming, once it passes the gimicky phase, might favour the return of older cinematic values: deep focus, composition within the frame (and its depth), detailed choreography of the camera and characters...
Although it might as well encourage the camera's movement for no reason.
And I come here to ask you what you might think about this reflection. Is everything old new again? Do you think stereography holds new opportunities for artistic filmmaking? Are you pro-3d or against it?
Posted by Dani G on October 02, 2009 at 09:40 AM EST #
Cheers
Mike
Posted by Mike Jones on October 02, 2009 at 11:09 AM EST #
Personally I find that in my entire field of vision, only the centre third or so is rendered in sharp detail, while the periphery is ALWAYS in soft focus. What's more, if I focus on my hand held about 30 inches from my face, the rest of the room appears out of focus, and I can actually pull focus to the other end of the room, with one eye or with both.
I found myself suggesting the same idea at the core of this polemic to students recently - citing Toland's work as groundbreaking while suggesting the shallow DOF was a current fad.
But on reflection I believe it is just another tool in the art of narrative cinematography. I also reject the idea, expressed above, that there is a heirarchy of tools. Composition, staging, lighting and focus all have their part to play in directing the viewer's attention at the service of the narrative.
It's worth remembering that when films were first publicly screened, they were often accompanied by a man with a pointing stick [he also provided commentary].
Oh and FWIW I would love to see some sources or evidence for the assertion that tv stations have deliberately degraded newsreel footage to make it appear more authentic.
Mind you, I've never watched fox news....
Posted by Nigel Smith on October 14, 2009 at 07:11 AM EST #
Posted by Mike Johnson on October 26, 2009 at 09:31 AM EST #
Posted by Enough Already on November 08, 2009 at 08:14 PM EST #
Your argument, in short, is this: filmmakers should shrug off their preconceived notions of what techniques have artistic merit and use all the tools at their disposal -- as long as they don't use the tools that you think lack artistic merit!
Posted by Andrew on December 17, 2009 at 07:19 AM EST #
And yet, it seems none of those that have disagreed most dogmatically have felt it necessary to mount any kind of viable counter argument as to why shallow-focus as a prevailing and much desired cinematic norm is a 'good thing'.
Let me summarize what i have argued above in just a few lines:
'If one particular cinematic technique becomes dominant over all others and becomes a choice to achieve an abstracted 'look' rather than a technique to solve an integral creative problem, then filmmaking as an art becomes stagnant and less creative'
So, with this as the paradigm I have set there are two possible ways someone might argue a counter. Either they contest that;
a) 'shallow focus' is NOT as dominant or ubiquitous as I suggest. (in which case they would challenging the premise of my argument)
or
b) Agree that 'shallow focus' is dominant but argue that this is 'good' for cinema and that 'shallow focus' is the ultimate creative aesthetic tool.
Sadly, no one has argued either of these cases, seemingly content to mis-interpret, mis-quote and miss-the-point of my post.
Let me state again just so i might avoid more vitriol; my concern is simply that ANY technique that moves from being a deliberate creative choice to an ill-considered 'default' is a technique that has become defunct; a technique in desperate need of challenging and questioning.
Every technique can be great when it's used for good reason; every technique can be bad when it's used arbitrarily. This is how i see the current state of indie-film and it's love affair with shallow focus (reignited by the current waves of DSLR's) - 'shallow focus' used as an expected 'look' rather than as a creative tool.
I would defy any thinking creative person to mount a viable argument for the benefits of a single technique dominating all others. If that thinking had prevailed through history then Surrealism, Impressionism, the New Wave, Expressionism, Modernism and an endless list of paradigm-shifts in art would never have formed and we'd still be looking at the same old re-hashed crap.
As I have said before, if the world were inverted, if deep-focus staging was the defacto norm for cinema I'd be banging on about Shallow-Focus and singing the praises of exploring how a cinematic engagement might be crafted by in thin layers of focused planes rather than spaces.
This argument is not about 'shallow focus'; rather it's about what a technique (any technique) becomes when it is over-used, used poorly, used without consideration and forsaking of other techniques.
When that happens, art stops, stagnates, fails to move forward. And I raise this argument vehemently in the context of indie-filmmakers because if the indie guys don't push the change and progression of cinema's art and experiment with new ways of doing stuff, then God help us all because we cant rely on Hollywood to do it.
Let me reiterate what I posed in a previous response? A question... The last time you shot a scene using Shallow / Rack-Focus techniques did you actually consider what other options might be available to you and the shot? Did you try other techniques? Did you experiment with staging and positioning for different effects? Did you ask yourself what would suit best the scene from a character, story or audience perspective...? Or did you just go for Shallow/Rack because it 'looks cool'...? Because you 'Like it' or Because 'that's just the way things are done'....?
"How else might I do this...?' and 'What other possibilities are there...?" is the very beating soul of all art. If you're not asking yourself these 2 questions then you are not an artist...
Posted by Mike Jones on December 17, 2009 at 01:00 PM EST #
Then maybe it is your responsibility as the writer to have stated your intentions clearly, rather than leaving it up to us readers to unravel this from your misleading title and roundabout argument.
"This argument is not about 'shallow focus'; rather it's about what a technique (any technique) becomes when it is over-used, used poorly, used without consideration and forsaking of other techniques."
Again, misleading. If your argument truly is what you claim it to be about, then why is it necessary to attack only two tropes? Using this line of reasoning, you should have attacked wide shots, establishing shots, low angles, two shots, track ins & outs as well...
...which is why your citing of Citizen Kane to support your argument doesn't work. You use it to justify deep focus, but again, that magnum opus of a film is chock full of "overused" techniques as well, with the low angles, wild tracks, what have you.
"How else might I do this...?' and 'What other possibilities are there...?" is the very beating soul of all art. If you're not asking yourself these 2 questions then you are not an artist... "
You seem to be focused on trying new things, whereas others might be focused on how to best tell the story. These are two very different things. Sometimes they align, most of the time they do not.
This kind of experimenting is fine in preproduction, where we can discuss every single angle and setup to death. But you damn well have justifications for all of your choices, and not just choose setup X, Y, or Z because you're sick of using techniques A, B, and C, citing reasons that "everyone overuses it these days".
Which makes me think this article isn't about good filmmaking, which should be about collaborators leaving their preferences and egos at the door so that WE CAN ALL COME TOGETHER TO TELL THE BEST STORY, even if that involves letting go of our personal tastes and doing what is most effective and efficient (which doesn't entail that it has to be what everyone else does). Whereas you seem to want to be an artist, whose tastes are championed and lauded, someone who is "different." I understand the feeling, but this is the kind of drive that causes unnecessary arguments/delays/bad choices on a film set.
Perhaps you might want to try video art to unleash your creativity, and concede defeat to the vast number of tropes we as filmmaking storytellers employ when it comes to movie making.
Posted by Edward Song on December 18, 2009 at 12:02 AM EST #
I still think that shallow DoF is closely related to how our eyes see the world though. Consider the gentleman's (Nigel) argument about what happens when you look at your hand close to your face. The technique goes beyond nostalgia.
Shallow DoF is about intimacy, not stupidity.
Posted by David Pilkington on December 23, 2009 at 06:46 PM EST #