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Saturday Apr 25, 2009
 

Asking REAL questions - the company line and journalist sycophancy


As with most of the creative technology addicts in the world, I have spent the past week pouring over the daily news and announcements from NAB.

As always it's a mixed bag - the exciting mingled with the banal, the profound intermingled with the paltry. But one announcement in particular caught my eye and caused me to ponder whether developers work in a veil of ignorance, oblivious to what other developers are doing? Or whether they feel compelled to hawk their wares in a way that is intended to hoodwink potential customers into thinking their product is totally unique. It seems the overt intent in recent years is not just to convince users that their product is 'better' but that it is in fact Unique and 'World First' and the 'only one of its kind'.

There was the infamous interview Charlie White conducted with head honchos from Apple back when the G5 was first released. In that interview the Apple folks spruked the G5 to Charlie and DMN readers as "the worlds first 64bit desktop". Charlie, well informed journalist that he is, pointed out to the Apple guys that Boxx Technologies had been shipping an AMD64 cpu system for several months prior to the G5s release. The response from the Apple guys was a stammer and stutter. If I may be indulged to quote from the interview article.
___

Rubinstein: (Jon Rubinstein - Senior Vice President of Apple Hardware Engineering) On the hardware side of things, our introduction of the world's fastest personal computer -- the first 64-bit desktop machine -- it's just an amazing machine, jointly developed between IBM and Apple, using IBM's latest technologies, and using all the engineering prowess from both companies to make this thing happen.

Charlie White: Now, you're saying it's the first 64-bit desktop machine. But isn't there an Opteron dual-processor machine? It shipped on June 4th. BOXX Technologies shipped it. It has an Opteron 244 in it.

Rubinstein: Uh...

Akrout: (
Chekib Akrout - Microelectronics Division) It's not a desktop.

Charlie White: That's a desktop unit.

Akrout: It depends on what you call a desktop, now. These... From a full desktop per se, this is the first one. I don't know how you really distinguish the other one as a desktop.

Charlie White: Well, it's a dual processor desktop machine, just like that one.

Akrout: It's not 64, then.

Charlie White: Yes, it's a 64-bit machine with two Opteron chips in it. It started shipping June 4th.

Akrout: That we'll double check, but in my mind, it wasn't.


You can read the full interview here
___

Now this prompts the question; were Apple totally ignorant of the fact that AMD had not only been developing a 64bit cpu system but that they had been first in the market with it? Or was the imperative from Apple to declare the G5 a 'world first' at all costs, even when it was a lie and fallacy?

As Homer would say "a little from column A and a little from column B"

It was in this vein, though not quite as arrogantly ignorant, that I watched Adobe demonstrate their new software tool 'Story' at NAB.

The suitably verbose video presentation showed off a online enabled software tool for writing, annotating breaking down screenplays and for embedding the script itself as the hub of a pre and post workflow process. The way Adobe spoke about the product you'd think it was an earth-shattering announcement of un-precedented and never before seen 'newness'. And yet there is truly nothing really new about Adobe Story and in what we've seen so far it delivers virtually nothing that isn't already extant in the market in some way.

The key strengths of Story are touted as its online collaboration and its ability to embed and annotate a script with metadata, images, videos and sounds. Need I mention CELTX...? A tool which arguably has the most comprehensive online script and production collaboration tools on the market and supports all kinds of tagging, markup, rich media and report breakdowns? (not to mention being open source, cross platform and the base application is free)

Now its not that I'm not pleased that Adobe is continuing to take an holistic approach to media production - that's good for everyone. Indeed the opportunities Adobe is in a position to exploit through integration with their other post-production tools have enormous potential. But please don't try and sell me crap wrapped in pretty bow and attempt to convince me its brand new, never before seen, crap.

But, that said, I reserve my true ire for the Journalists who cover such releases. Rather than coming to such an interview or press release with a broad knowledge of the industry and a critical investigative demeanor, far too many such Journalists present little more than blithe sycophancy. Displaying starry eyed ignorance of wonder more fitted to a kid in a toy shop; oohing and aahhing over every tidbit as if it were the best thing since sliced bread.

I really shouldn't be surprised when the corporations and developers continue to piss on our legs and tell us its raining because they are simply responding to the vacuous uncritical state of most tech jorunalism reporting their products.

When the Adobe representative started rabbiting on about 'online script collaboration' and 'rich media' the very first questions should have been "so how does Story differ from Celtx?", "how does Story's rich media markup compare with Final Draft?" "How does Story's script editing offer in comparison to Movie Magic?" What workflow management does Story offer over Gridiron Flow?". Certainly there would be answers, possibly good and compelling answers, to these questions. But where such critical and probing questions asked...?

No...

It seems we may pose to the journalists the same question I earlier posed to the developers - are they blindly ignorant of the current market products? Or are they simply sticking to the company line of "declare newness at all times"...?

What I desperately want to see is more Charlie White's - more journos asking real questions.....


Comments:

Your mention of Charlie's Apple/Boxx article went round and round way back when Charile wrote it. Although the Apple's guys were stammering for an answer, there really wasn't any need for one because the unit that BOXX shipped was a workstation, not a desktop as Charlie said in his article. BOXX didn't make desktops back then and doesn't make them now. BOXX has always been a workstation manufacturer. There is a difference between a desktop and a workstation.

Posted by John Virata on April 25, 2009 at 01:13 PM EST #

And what is that difference....?

Ive heard that discussion before john, but i just dont buy it. I defy anyone to viably define the difference between a 'workstation' and a 'desktop'. The BOXX unit was in the same price bracket, had similar components, came in a case the same size and served the same purpose as a the G5 of the time. The distinction between desktop and workstation is arbitrary.

I just bought a 8-core MacPro with 3TB of RAID this was according to Apple, a "desktop". If I buy a BOXX tech rig such as the Apexx8 with much the same specs it's called a 'workstation'...

Still, this is beside the point of the post - that the current state of tech journalism the world over is rather pathetic. Most of the people writing about digital production technology have a waffer thin knowledge base and there's far more emphasis on spreading the corporate message and singing the praises of brand allegiance than true journalism.

Posted by Mike jones on April 25, 2009 at 04:11 PM EST #

Apple systems always cost more than comparable Windows systems. The graphics in that G5 was a consumer based graphics card, a Radeon, while the Boxx was running a Quadro.

Posted by john virata on April 25, 2009 at 11:03 PM EST #

So you're suggesting that the difference between a Workstation and a Desktop is the grpahics card? Thats rubbish - I know a wide spread of professional 3D animators and compositors who use "gaming" 3d cards because the difference between them and a so called 'pro' card is often times negligible and at worst minimal.

That the Mac G5 was More expense AND called it self a Dekstop only proves my point - the distinction is arbitrary - weazel worlds and marketing speak rather than a real world classification.

Posted by mike jones on April 26, 2009 at 06:53 PM EST #

Read the archived article and all I read is spin doctoring ad wizard hype.

Mike is correct (as usual) - John's position is flawed - and one more reason why I won't own a MAC. Now thhat Vegas Pro 9 has been announced - which is a native 32 & 64 bit app and supports RED and XDCAM. And Mike is known to have a soft spot for Vegas Pro ;)

Cliff Etzel
Videographer : Producer : Web Designer
bluprojekt

Posted by Cliff Etzel on April 28, 2009 at 08:41 PM EST #

Adobe Story is the world's first script writing and management software with a really dark 'professional' interface.

No software is professional unless it looks a bit like Flame. A hella lot like Flame.

I was trying to use Celtx but I just got watery eyes and headaches from an interface where the text was darker than the background. C'mon people! It's 2009! My scripts are printed white letters on black. Can't wait for Adobe Story, closely followed by Apple Story Professional and Corel Easy Story.

And this is why Vegas will never be a professional tool. It just looks so 90's. The movies you make are going to end up looking squaresville.

But really, aren't Celtx themselves asking for trouble when claiming 'the first all-in-one media pre-production software'. Really? Somebody tell Final Draft. I can recall script writing software for the Amiga. Can we stop using the term world's first anything?

Posted by Ellard on May 02, 2009 at 02:06 PM EST #

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