3D Pre-Vis made easy - Antics v3
A new category of software tool that derives from new genres of the moving image is a rare thing but this is exactly what we have seen in recent years with Machinima and real-time 3D. Whereas NLEs and DAWs are, despite their sophistication, really just digital replications of analog processes and digital animation tools are built off the same frame-by-frame concepts of traditional animation, the real-time 3D environment of Machinima and Pre-Vis is something quite unique.
Born from the DIY ethic of gamers using the engines of computer games to 'film' in virtual real-time, Machinima is quickly evolving dedicated toolsets that cover a diverse range of applications - Machinima itself, animation and pre-visualization for traditional cinema.
The past few years have seen a host of such dedicated software systems for Machinima-based production and while many of these are in very early or beta stages of development, Antics has forged ahead and appearing to present a significantly broad and well developed toolset that includes Machinima but is more broadly about 3D pre-vis and animation in all its forms. Sensing the ever widening appeal of real-time 3D systems to a wide spectrum of creators well beyond the instigating Gamer community, Antics steers its perspective into broad territory, not afraid to defy traditional classifications of whom its toolset is for.

Read the rest of the review
here.
Posted at 12:00AM Apr 14, 2008
by Mike Jones in 3D graphics & gaming |
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We are interested cooperation with your company about together productions and buying cartons from your company too.
Please reply to our inquiries as soon as possible as below words:
1- how many price of your productions per 1 minute for 3d and 2d .
2- how many of your production capacity per month?
3- If we design characters in Iran could you complete our projects in China?
4 - Are you interested signing contract or MOU with our company and cooperation in Iran market and our neighboring countries?
please send us complete quotation as soon as possible..
with best regards
D Yaghoubi
M D of Behboud Karan Tabriz Company
Posted by Davoud Yaghoubi on April 13, 2008 at 09:07 PM EST #
Very useful and instructive review of Antics. I've been working with the program for several months now and have come away with a strong impression. Your comments on the strengths and weaknesses are right in line with my own review at renderosity.com. I'd only add that Antics needs to develop a reasonably good "facial animation" feature in order for the program to appeal to most machinima filmmakers. And the "lip sync" function your mention is decent, but not as subtle as Crazy Talk by Reallusion which enables you to manipulate each individual mouth movement. In
Antics you are not able to do this, although the general lip sync is quite good.
Another great review, Mike. Thanks!
Posted by Ricky Grove on April 14, 2008 at 01:42 PM EST #