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Monday Nov 19, 2007
 

Apple's Animal Farm: Why does FCP want to be Avid?

Final Cut pro has received a new update to 6.0.2 and the on-line talk is of how this set of tweaks and features moves FCP to being 'more like Avid'.

I'm dismayed and astounded...! What the fuck happened...?

In the beginning there was Avid.
It was big, powerful and expensive.
Then there was Premiere.
It was small, light and competent.
From a dissident part of the Première tree (called Keygrip) came Final Cut Pro.
It was light, efficient, flexible and effective and a profound impact on the culture of filmmaking.

What people loved about FCP, what they saw in this fledgling little application that was so exciting, was that it was NOT Avid... That it was different, possessed a different internal logic, that it re-considered some of the expectations of what an editor was 'supposed' to do and how they were 'supposed' to work. Along with Première, as a software-only NLE not in need of dedicated hardware, FCP commoditized editing and removed the exclusivity about what it took to be an editor.

What went wrong?

Success it seems is to blame. For in every version since those early days, with every point release, FCP has taken a small step closer to Avid. With every evolution in FCP's development it has become more and more like Avid. It seems the more Apple sniffed a modicum of success in stealing some of Avid's market share the more they wanted to 'be' Avid and have All their market share. The debates that continue all over the web re: Avid vs FCP are, frankly puerile drivel, as the two applications have become so similar in paradigm and conceptual structure that identifying significant differences requires a fine tooth comb and a divining rod. If you want to see a Non-Avid-Like NLE - an NLE that presents new thinking and new ideas about what editing can be and how editing can be under-taken - you no longer look to FCP you look to Premiere, Vegas, Edius, Liquid, all of which are not at all trying to be Avid but instead are persuing different paradigms that appeal to new breeds of editors born of the digital planet.

I look at FCP now and am dismayed.... I am sorely lamenting the loss of that fresh-faced NLE I once knew, that daring scoundrel that kicked doors and asked 'Why Not?' Where did he go?  Everything that was released in v6 of FCP was either a catch up on features all the other NLE's had on offer years before (mixed resolution timeline, 24bit 96k audio, GPU acceleration) or were specifically aiming to emulate Avid's lauded offerings (ProRes, AJA hardware integration, Color). There simply wasn't anything 'new' in FCP 6, just the closer pursuit of becoming a cheaper version of Avid. And now we have FCP 6.0.2 and sites such as TheEditBlog and HD4Indies are singing the praises of more Avid-like features.

What happened to the people who loved FCP because it WASN'T Avid...? Surely I wasnt the only one?

I cannot help but be reminded of George Orwell's Animal Farm. A commentary on human nature and the socio-political habit of reactionary cultural revolutions ultimately and unavoidably becoming the establishment they sought to over-throw. In Orwell's book the Animal's rise up against the Farmer and take over the farm for themselves with a new social sensibility.  In the end, the principles that founded the revolution have been mis-aligned and the differences, once so stark, are rendered imperceptible.

?The creatures outside looked from pig to man, and from man to pig, and from pig to man again; but already it was impossible to say which was which.?

I cant help but see FCP in this light. What began as a dynamic revolution of re-action, where the point-of-difference with Avid was the major attraction, we now have a very stale and un-imaginative software application that seems almost wholly focused on becoming what it originally reacted against.


Comments:

The main objection to Avid was it's price. They turned to FCP because it was/is affordable. FCP has forced Avid to come up with some lower cost options.

Are you saying that there are no features in Avid that could improve FCP? Exactly which of the Avid-like features in FCP to you object to?

Respectfully,

Rob:-]

Posted by Rob on November 19, 2007 at 11:28 AM EST #

Price, as I said, is a major factor. FCP is a cheaper Avid. And yes Avid have been forced very much on to the back foot re cost. And certainly I'm not at all suggesting that there are no features in Avid that could imporve FCP, likewise I dont object to any particular Avid features already in FCP. The argument is simply that FCP seems to be lauded and celebrated for being a 'Cheap Avid', a cheaper tool to work like Avid does; and the developers seem to their focus new features on chasing Avid, rather than thinking bigger and broader abiout how to work outside that tradititional 'Avid paradigm' which is very much born of an analogue sensibility rather than a digital one.

There is virtually nothing you can point to in FCP 5 or FCP 6 that was new or 'innovative'. Celever business strategy certainly and well implimented features for sure, but nothing outside of an Avid established paradigm. Premiere, Vegas, Edius, Liquid have all introduced elements in the past yeasr that were previosuly unknown or unexploited. Apple have introduced nothing previosuly unknown except the all-inclusive low-price.

I want FCP to excit me again with possibility as it did once before. But I dont think it can do that again if its consistantly focused on Avid's market share. FCP needs to focus on 'growing the pie' rather than eating Avid's piece of it.

I have another, longer post coming next week (called Questioning Innovation) that looks at some of these issues closer.

Thanks for reading.

Posted by Mike Jones on November 19, 2007 at 12:56 PM EST #

Mike, I didn't mean to leave the impression that I want FCP to be just like Avid. Like you I would love to see FCP innovate more. But what I do want FCP (and Avid for that matter) to do is all those tool that are no-brainers to make the edit easier. Things like zooming to the playhead is something that should have been included in v. 1.0. Just give me those little things to make life easier with day to day editing and I can be more excited with the big innovations.

Posted by editblog on November 20, 2007 at 05:55 AM EST #

You're certainly right about the 'little things'. I saw a great doco interview with Lou Reed where he astutly commented on the great pop song being one thats driven by 'little moments'; little accents are the parts that make the song memorable.

In this case I was taking a very broad perspective based on small tweaks. You're right that zoom around playhead was sorely needed - but just about every NLE has this not just Avid, why did it take FCP so long???

My commentry is more about the perception Apple seem to be increasingly trying to paint for users - The very early days of Avid were focused on convincing old-salt editors to come across to the Non-Linear world. To do that they built an NLE that actually had a very analogue sensibility to it; it replicated and utilised the paradigms of tape-to-tape and flat bed editing in much of its cocneoptual structure. Even much of the langauge and terminology was drawn from the analogue world. This made the journey for those old editors easier over to NLE.

It strikes me that Apple are now sadly doing much the same - almost solely focused on convicing Avid editors to abandon their ship and come over to FCP. And they're doing it by trying to relate to Avid as much as possible to make the step easier.

This is, to my mind, fundementally at odds with where FCP started which was about very fresh thinking, very innovative thinking that was about doing things 'differently'. Now FCP's great strength is effectuvely marketed as 'doing it the same only cheaper'.

Thanks for dropping by. Please dont take my comments as a slight on Editblog. Not at all, I'm an avid (pardon the pun) reader of Editblog. :)

cheers
Mike

Posted by Mike Jones on November 20, 2007 at 08:55 AM EST #

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